Meditation has entered the digital sphere through apps, podcasts, and online videos. There have been some attempts to use virtual reality (VR), but these have focused on single session experiences. We took a user-centered approach to design and implement a VR system to teach people meditation and equip them with skills that can be used beyond the virtual environment. Our research focused on understanding how beginners learn meditation and how their needs could be met in VR. We used this data to create a multi-lesson VR meditation prototype which we then evaluated in a longitudinal lab-based deployment.
Any research projects that don't have a permanent lab affiliation with GVU and are participating in the GVU Center Research Showcase will display their projects here. These projects are by researchers who are partnering with GVU to showcase their work in people-centered computing or using computing technology to solve scientific, social and technical challenges.
Faculty can request at any time to have their lab listed on the GVU website by emailing firstname.lastname@example.org.