Isola is a VR experience that takes place in a fantasy world consisted of many floating islands. Special pieces representing forgotten dreams are scattered in the space. The player has to find his lost pieces to become complete again. During the Journey, a special vehicle will be available for navigation and interaction. With the vehicle, the player can sail among the floating islands. He/she will overcome bad weather, throw a ring to attract giant fish, and at the end, combine two broken pieces collected along the way to form a full star.
End-user interaction with machine learning based systems will result in new usability challenges for the fields of human computer interaction and machine learning. With machine learning systems becoming more and more prevalent, it is important that systems are properly designed in a user-centered manner. In order to address these challenges, the most relied upon usability inspection method-the heuristic evaluation-must be adapted for the unique end-user experiences that interactive machine learning presents. This project introduces ten heuristics for interactive machine learning.
Non-Invasive Diagnosis of Airway Resistance in Young Children Using Microsoft Kinect
Respiratory syncytial virus (RSV) is a virus that causes respiratory tract infections especially in young children. This infection increases the airway resistance and makes it harder to breathe because more pressure has to be generated in the lungs to the extent that the respiratory muscles may get so tired that the patient stops breathing. In the U.S., by the end of 2-3 years of age, nearly all of the children are going to be infected with RSV at least once. Among them, 2-3% will develop bronchiolitis and need to be hospitalized.
ML PhD Thesis Defense Announcement - Rahul Singh, Aerospace Engineering: Learning with Graph Structured Data
The first part of the thesis is concerned with inference and learning from aggregate data generated by a large population of individuals each following a certain PGM.
Industry Innovation Day
The Institute for People and Technology (IPaT) and GT Neuro both work to engage with and collaborate on projects that affect Brain Computer Interaction, Cognitive Aids, Psychology, Future of Work, etc.
Andris Appointed to National Geospatial Advisory Committee
Andris Appointed to National Geospatial Advisory Committee, Mar 11, 2022
On-Demand Multimodal Transit Solution to Bring Equitable, Affordable Transportation to Atlanta’s Underserved CommunitiesThe National Science Foundation has awarded a $1 million Stage 2 Civic Innovation Challenge grant to a team led by Professor Pascal Van Hentenryck to pilot an On-Demand Multimodal Transit System in Atlanta.
Assistant Professor Named 2021 Microsoft Research Faculty FellowThe two-year fellowship recognizes innovative and promising early-career professors in the Americas who are exploring breakthrough research in computer science or a related field.
GVU Resource Labs
Built for Success
A mobile computing "hackerspace."
Visit the App Lab website
Location: TSRB 333
GVU Prototyping Lab
From Concept to Creation
A rapid prototyping "makerspace."
Visit the Prototyping Lab website
Location: TSRB Basement
GVU Craft Lab
Making for All
A soft-goods "makerspace."
Visit the Craft Lab website
Location: TSRB 225B
Testing Methods and Technology
An adaptable project testing space.
Visit the Usability Lab website
Location: TSRB 216