Featured Projects
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The complexity of television shows has been increasing. In order to follow a story, viewers might be expected to stay abreast of more plot threads, remember more characters, and retain information introduced in earlier seasons. Media technology has made the job easier by allowing viewers to review in various ways; they may replay a scene or entire episodes, they may visit an online forum for fans, or they may play a video game that is related to that story. Game of Game of Thrones is a video game design intended to explore how a video game could enhance the viewing of a television series. |
Where should a head worn display (HWD) be placed for optimal viewing? Does the optimal position change between reading, working on a physical task like order picking, or social conversation? How do we test such issues? Our ongoing studies on user comfort and performance suggest the optimal placement is somewhere between 10 and 20 degrees off-center toward the ear. |
learning from craft practices, tools, and crafters to enhance media and interaction design ![]() Website: |
Upcoming Events
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Dec 31
Industry Innovation Day
The Institute for People and Technology (IPaT) and GT Neuro both work to engage with and collaborate on projects that affect Brain Computer Interaction, Cognitive Aids, Psychology, Future of Work, etc.
GVU News
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Andris Appointed to National Geospatial Advisory Committee
Andris Appointed to National Geospatial Advisory Committee, Mar 11, 2022
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On-Demand Multimodal Transit Solution to Bring Equitable, Affordable Transportation to Atlanta’s Underserved Communities
The National Science Foundation has awarded a $1 million Stage 2 Civic Innovation Challenge grant to a team led by Professor Pascal Van Hentenryck to pilot an On-Demand Multimodal Transit System in Atlanta. -
Assistant Professor Named 2021 Microsoft Research Faculty Fellow
The two-year fellowship recognizes innovative and promising early-career professors in the Americas who are exploring breakthrough research in computer science or a related field.
About GVU
GVU Resource Labs
App Lab
Built for Success
A mobile computing "hackerspace."
Visit the App Lab website
Location: TSRB 333
GVU Prototyping Lab
From Concept to Creation
A rapid prototyping "makerspace."
Visit the Prototyping Lab website
Location: TSRB Basement
GVU Craft Lab
Making for All
A soft-goods "makerspace."
Visit the Craft Lab website
Location: TSRB 225B
Usability Lab
Testing Methods and Technology
An adaptable project testing space.
Visit the Usability Lab website
Location: TSRB 216









