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A method for engaging community members in productive discussions about technology with technology designers. Medium probes offer designers and participants a chance for open-ended exploration of design issues related to participants' practices with technology, cultural values, skills, and access level.
Seeking mentorship and advice is a key activity in a graduate student’s career development, specifically when transitioning from academia, and looking for job opportunities. While multiple sources of career-related information are available to graduate students, there are multiple benefits in getting this information through a mentor. This project presents UI enhancements to Peoplegrove for GT-Connects, to improve the mentoring experience of mentors and mentees.
Researchers in ubiquitous computing fields have assumed that smartphone owners consistently use, carry, or have access to their phones throughout the day. Current applications in fields such as mHealth believe that the smartphone is a promising and reliable sensing platform to understand user behaviors and environment. However, as wearable technology (e.g., smartwatches) has become more widely adopted, the changed technology landscape has impacted users' proximity to their smartphone. By introducing new research techniques, we investigate the current users' proximity to their smartphone.

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GVU Resource Labs

 

App Lab

App Lab

Built for Success

A mobile computing "hackerspace."
Visit the App Lab website

Location: TSRB 333

 
GVU Prototyping Lab

GVU Prototyping Lab

From Concept to Creation

A rapid prototyping "makerspace."
Visit the Prototyping Lab website

Location: TSRB Basement

 
Usability Lab

Usability Lab

Testing Methods and Technology

An adaptable project testing space.
Visit the Usability Lab website

Location: TSRB 216