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Globe Trotters

Wearable Tech

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In this project, we have designed visualizations that show the recent history of a team's draft selections as well as each team's regular season and playoff history. Our goal is to provide an easy-to-browse and -understand interface for exploring the data and learning about teams' pasts.
Deception is a common behavior not only in humans but also in animals. We focus on deceptive behavior in robotics because the appropriate use of deception is beneficial in several domains ranging from the military to a more everyday context. In this project, we proposed a taxonomy of robot deception and developed novel algorithms for robots' deceptive behaviors inspired by biological findings. In more recent work, we are developing computational models and conducting human-subject studies for a robot's other-oriented deception in the context of Human-Robot Interactions (HRI).
Improvisational storytelling involves one or more people interacting in real-time to create a story without advanced notice of topic or theme. Human improvisation occurs in an open-world that can be in any state and characters can perform any behaviors expressible through natural language. In this project, we strive toward the grand challenge of computational improvisational storytelling in open-world domains. The goal is to develop an intelligent agent that can sensibly co-create a story with one or more humans through natural language.

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RESEARCH
23 Core Areas
PEOPLE
300 Researchers
PROJECTS
250 Current
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GVU Resource Labs

 

App Lab

App Lab

Built for Success

A mobile computing "hackerspace."
Visit the App Lab website

Location: TSRB 333

 
GVU Prototyping Lab

GVU Prototyping Lab

From Concept to Creation

A rapid prototyping "makerspace."
Visit the Prototyping Lab website

Location: TSRB Basement

 
Usability Lab

Usability Lab

Testing Methods and Technology

An adaptable project testing space.
Visit the Usability Lab website

Location: TSRB 216