Dr. Ian Bogost is Professor in the School of Literature, Media, and Communication and Director of the Graduate Program in Digital Media. He received his PhD in Comparative Literature from the University of California, Los Angeles. Following a career in software and videogame development, he joined the School of Literature, Media, and Communication in 2004. Bogost's research addresses computation as an expressive and cultural practice, with a particular focus on videogames. Bogost is the author of Unit Operations: An Approach to Videogame Criticism (MIT Press, 2006), Persuasive Games: The Expressive Power of Videogames (MIT Press, 2007), How To Do Things With Videogames (Minnesota, 2011), Alien Phenomenology, or What it's Like To Be a Thing (Minnesota, 2012), co-author (with Nick Montfort) of Video Computer System: A Platform Study of the Atari VCS (MIT Press, 2008), co-author (with his doctoral students Simon Ferrari and Bobby Schweizer) of Newsgames: Journalism at Play (MIT Press, 2010). He is a member of the editorial board of numerous journals, co-series editor of the Platform Studies book series at MIT Press, and an active participant in the commercial videogame industry.