Home page

Got Research?

Brown Bag Feb. 7

Brown Bag Jan. 31

Featured Projects

Deception is a common behavior not only in humans but also in animals. We focus on deceptive behavior in robotics because the appropriate use of deception is beneficial in several domains ranging from the military to a more everyday context. In this project, we proposed a taxonomy of robot deception and developed novel algorithms for robots' deceptive behaviors inspired by biological findings. In more recent work, we are developing computational models and conducting human-subject studies for a robot's other-oriented deception in the context of Human-Robot Interactions (HRI).
The Shape of Story is an interactive story circle experience in which participants collectively create a story line-by-line. Artificial intelligence in narrative understanding is used in conjunction with a symbolic visual language in order to visualize this story in real-time. The result is a communally created narrative art piece.
The objective of the study was to explore how the awareness of psychotic disorders varies with different demographics, like gender, age, education and ethnic affinity on social media across each of the states of United States. The facebook ad audience api, which returns an estimate of reach, when queried with demographic parameters like gender, age, education level, region, ethnic affinity and target interest was used in this study.

Upcoming Events

GVU News

   

About GVU

RESEARCH
23 Core Areas
PEOPLE
300 Researchers
PROJECTS
250 Current
LABS
80 Partners
FUNDING
$9 Million in Grants

 

GVU Resource Labs

 

App Lab

App Lab

Built for Success

A mobile computing "hackerspace."
Visit the App Lab website

Location: TSRB 333

 
GVU Prototyping Lab

GVU Prototyping Lab

From Concept to Creation

A rapid prototyping "makerspace."
Visit the Prototyping Lab website

Location: TSRB Basement

 
Usability Lab

Usability Lab

Testing Methods and Technology

An adaptable project testing space.

Location: TSRB 216