We are developing a suite of media experiences to introduce visitors to the rich cultural and economic history of Auburn Avenue. From about 1900 to 1960, Auburn Avenue was the center of African-American cultural and economic life in the city. The street also played a key role in the civil rights movement. From the 1960s on, the street suffered decline, and the local community disintegrated because of a range of social, economic, and urban planning factors.
The Reflect! platform is designed to organize Reflective Consensus Building on Wicked Problems¬†in small teams. Examples wicked problems are complex policy issues such as health care reform, poverty, global trade, or climate change; the regulation of new and emerging technologies; the design of products and technologies; and planning processes that involve different stakeholders.
This project explores the possibilities, challenges, and benefits of using a tangible object as a controller and feedback device in an interactive television show. The Universal Threshold Object (UTO) enables interactors to realize emotional choices in a narrative world through physical action with objects in a way that emphasizes dramatic immersion rather than gamelike skill mastery. Research methods include prototyping based on real television content and iterative design and testing in a demonstration environment.
Jia-Bin Huang, an assistant professor at Virginia Tech, will give a virtual seminar on machine learning on December 2, 2020.
ML@GT Ph.D. student Jiachen Yang will defend his thesis proposal.
Learn more labs affiliated with ML@GT in a lightning round style event on Dec. 4, 2020.
A new project out of Georgia Tech’s School of Interactive Computing (IC) aims to connect the abstract world of cybersecurity and privacy with concrete physical environments to promote better security behavior.
ML@GT News, Nov 19, 2020
A new AI tool that summarizes unstructured conversational language could help future digital assistants ease fears of ever missing a meeting again.
GVU Resource Labs
Built for Success
A mobile computing "hackerspace."
Visit the App Lab website
Location: TSRB 333
GVU Prototyping Lab
From Concept to Creation
A rapid prototyping "makerspace."
Visit the Prototyping Lab website
Location: TSRB Basement
Testing Methods and Technology
An adaptable project testing space.
Visit the Usability Lab website
Location: TSRB 216