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GVU Grad Award Foley Finalists 2021

GVU Grad Award MS student Finalists 2021

Featured Projects

We combine craft and performance art to teach early middle school students basic prototyping skills. We develop informal STEM workshops for puppetry that combine narrative framing, craft-inspired building, and performance. This key approach combines craft, art, and basic hardware prototyping to attract new audiences to STEM. It is a collaboration between Georgia Tech and at the Center for Puppetry Arts funded by the NSF.
Augmenta11y is an Augmented Reality (AR) app that helps people with learning disabilities like dyslexia easily read textual material in the real world using their smartphones and tablets. By giving users customizable font styles, background colors, letter spacing, line heights, real-time translations, and 9 text-to-speech voices with dynamic playback speeds – every user can find an experience tailored to them. Early research has shown a 21% improvement in reading times when users were given the app versus without the app. This is an on-going research effort as a part of an independent study.
Every day, ordinary Internet users engage with complex copyright laws. Particularly in the context of creative work and appropriation, they are making decisions related to legal areas that are notoriously gray. Where legal knowledge is imperfect, social norms and ethical intuitions fill in the gaps. This research attempts to understand how these decisions are made, how norms and knowledge differ in different creative communities, and what lessons can be derived from online community management and design.

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GVU Resource Labs

 

App Lab

App Lab

Built for Success

A mobile computing "hackerspace."
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Location: TSRB 333

 
GVU Prototyping Lab

GVU Prototyping Lab

From Concept to Creation

A rapid prototyping "makerspace."
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Location: TSRB Basement

 
Usability Lab

Usability Lab

Testing Methods and Technology

An adaptable project testing space.
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Location: TSRB 216