Making Data Science Tangible for Middle School Students

Hyunjoo Oh
Xiuxiu Yuan

We draw upon insights from design-based research in developing the TADA (Tangible Data) system, in order to understand how data literacy, data mapping, and visualization might be aided through the translation of data into dynamic learner-created sculptures. Through the PaperMech medium, we are also able to see how storytelling and creation might be used to further understand the information in the data. We describe workshop design and discuss how the TADA system could be a useful tool in the future of 6-8th grade data science pedagogy.


Any research projects that don't have a permanent lab affiliation with GVU and are participating in the GVU Center Research Showcase will display their projects here. These projects are by researchers who are partnering with GVU to showcase their work in people-centered computing or using computing technology to solve scientific, social and technical challenges.

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