Featured Projects
Our project aims to explore how to create immersive interactions, motivate interactors to engage and enhance interactor's experience in VR narrative with incentives and rewarding system design, possibly using full-body tracking technology. The narrative of our project starts inside a coffin where the interactor will hear MJ's thriller. Moving outside the coffin, he will find MJ zombie dancing with other zombies on the stage for a huge zombie audience. Then MJ zombie will invite him to dance along with the music. When he gets the correct move, audience applaud. We would like to design incent |
The purpose of this study is to investigate how cultural background influences Western and Eastern MMOG players in the case of WOW. This thesis explores the influence of culture on MMOG players in three different cultural contexts: United States (US) servers, Chinese (CN) servers, and Taiwanese (TW) servers. This comparison will allow a comparison of Western vs. Eastern players as well as two similar Eastern cultures that play slightly different versions of the game. |
CheckDroid is a service for Android development teams to test and support their applications on different devices. We are creating the next generation testing & debugging tools for mobile developers. Testing mobile apps across different platforms is challenging because of the sheer number of device types -- 22 iOS devices & 18K Android devices. This is often referred to as the Fragmentation problem. |
About GVU
GVU Resource Labs
App Lab
Built for Success
A mobile computing "hackerspace."
Visit the App Lab website
Location: TSRB 333
GVU Prototyping Lab
From Concept to Creation
A rapid prototyping "makerspace."
Visit the Prototyping Lab website
Location: TSRB Basement
GVU Craft Lab
Making for All
A soft-goods "makerspace."
Visit the Craft Lab website
Location: TSRB 225B
Usability Lab
Testing Methods and Technology
An adaptable project testing space.
Visit the Usability Lab website
Location: TSRB 216