// Triangle mesh viewer + corner table + subdivision + smoothing // Written by Jarek Rossignac June 2006 //import processing.opengl.*; // uncomment for OpenGL // ** SETUP ** void setup() { size(600, 600, P3D); //for OpenGL use: // size(800, 800, OPENGL); PFont font = loadFont("Courier-14.vlw"); textFont(font, 12); // font for writing labels on screen for (int i=0; i