|
People
[ Aging
-
Education - Information - Narrative - Family - Collaboration
]
Understanding
people's capabilities, needs, and practices surrounding the potential
use of future technologies including the needs of aging adults,
education, and innovation of new forms of media
and narrative.
Aware
Home, Computational
Perception, Everyday
Computing, Educational
Technologies, Electronic
Learning Communities, Human-Computer
Interaction, Human Machine
Systems, Information
Interfaces, Collaboration,
Context Aware, Robotics,
Sonification Lab,
Ubiquitous and Intelligent
Computing, Wearable
Computing
Graphics [
3D Models - Animation
- Virtual
Reality - Augmented
Reality
- Visualization
]
Crafting visual form and function that mirrors reality, matches human
capabilities, and creates new ways to visualize a computational world.
Geometry Group,
Animation,
Augmented Environments,
Architectual
Visualization, Biomedical
Imaging, Data
Visualization, Audio
Design & Visualization, Robotics,
Scientific
Visualization, Software
Visualization, Geometric
Compression, Wearable
Computing, Virtual
Environments, Virtual Worlds Lab
Perception [
Activity - Identity - Emotion - Social Interaction ]
Creating awareness and acting on those inferences to create new partnerships
between people and computers that enable delegation, vigilance, assessment,
and enhancement of human activity.
Computational
Perception, Electronic
Learning Communities, Human
Machine Systems, Aware
Home, Biomedical
Imaging,
Context Aware, Sonification
Lab, BORG Lab
Environments [
Home - Office - Augmented Reality - Virtual Reality
]
Augmenting and designing spaces that merge physical and virtual elements
to create safer homes, engaging play areas, information-rich workplaces
and intelligent battlefields.
Aware Home, Future
Computing Environments, Center
for Assistive Technology & Environmental Access,
Future Computing Environments,
Information Interfaces,
Rehabilitation
Technology,
Augmented Environments,
Biomedical Imaging,
Context
Aware, Scientific
Visualization, Sonification
Lab, Virtual Environments,
Data Visualization,
Virtual Worlds Lab, BORG Lab
Technology
[ Wearable - Sensing - Robotics
]
Enabling what is impossible today by developing new input, output
and wearable technologies.
Audio Design &
Visualization, Aware
Home, Computational
Perception,
Everyday
Computing,
Animation,
Augmented Environments,
Robotics,
Sonification
Lab, Ubiquitous and
Intelligent Computing,
Wearable Computing,
BORG Lab
Affiliated Research Centers
Center
for Human-Machine Systems Research
Center
for Assistive Technology & Environmental Access
Georgia Tech Research Institute
- EOEML
Interactive Media Technology
Center
Office of Information Technology
- Scientific Visualization |