People [ Aging - Education - Information - Narrative - Family - Collaboration ]
Understanding people's capabilities, needs, and practices surrounding the potential use of future technologies including the needs of aging adults, education, and innovation of new forms of media
and narrative.

Aware Home, Computational Perception, Everyday Computing, Educational Technologies, Electronic Learning Communities, Human-Computer Interaction, Human Machine Systems, Information Interfaces, Collaboration, Context Aware, Robotics, Sonification Lab, Ubiquitous and Intelligent Computing, Wearable Computing



Graphics
[ 3D Models - Animation - Virtual Reality - Augmented Reality - Visualization
]
Crafting visual form and function that mirrors reality, matches human capabilities, and creates new ways to visualize a computational world.

Geometry Group, Animation, Augmented Environments, Architectual Visualization, Biomedical Imaging, Data Visualization, Audio Design & Visualization, Robotics, Scientific Visualization, Software Visualization, Geometric Compression, Wearable Computing, Virtual Environments, Virtual Worlds Lab



Perception
[ Activity - Identity - Emotion - Social Interaction ]
Creating awareness and acting on those inferences to create new partnerships between people and computers that enable delegation, vigilance, assessment, and enhancement of human activity.

Computational Perception, Electronic Learning Communities, Human Machine Systems, Aware Home, Biomedical Imaging, Context Aware, Sonification Lab, BORG Lab



Environments
[ Home - Office - Augmented Reality - Virtual Reality
]
Augmenting and designing spaces that merge physical and virtual elements to create safer homes, engaging play areas, information-rich workplaces and intelligent battlefields.

Aware Home, Future Computing Environments, Center for Assistive Technology & Environmental Access, Future Computing Environments, Information Interfaces, Rehabilitation Technology, Augmented Environments, Biomedical Imaging, Context Aware, Scientific Visualization, Sonification Lab, Virtual Environments, Data Visualization, Virtual Worlds Lab, BORG Lab



Technology
[ Wearable - Sensing - Robotics
]
Enabling what is impossible today by developing new input, output and wearable technologies.

Audio Design & Visualization, Aware Home, Computational Perception, Everyday Computing, Animation, Augmented Environments, Robotics, Sonification Lab, Ubiquitous and Intelligent Computing, Wearable Computing, BORG Lab



Affiliated Research Centers
Center for Human-Machine Systems Research
Center for Assistive Technology & Environmental Access
Georgia Tech Research Institute - EOEML
Interactive Media Technology Center
Office of Information Technology - Scientific Visualization
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